![]() ![]() ![]() You can also use the absorption movement in projectiles with an arrow for example, for this you will have to press the RB button before the arrow comes into contact.Ībsorption will greatly increase your red meter, which when full can be used to restore health. Note that not all attacks that absorb can be used against are physical. In this sense, we recommend that you practice absorbing attacks before delving further into the game. You will have to take care of yourself, since you must get the money right or you will suffer damage. But regardless, it’s a waste of skill points to load out either one for the sake of making bone armor better it’s a really poorly designed skill that doesn’t scale at all with how much damage monsters do, even through normal difficulty.For the absorption of an attack to work, you will have to do it at the exact moment, that is, just before the blow lands, at that moment you will have to press the RB button to retract its movement. So if you really have 4 points into armor and 1pt into wall and prison that are getting +10 each from items (this is an example, I have no idea what gear you wear, but oddly the math checks out in this scenario), then 14 Bone Armor grants 150 absorb, 1 Bone Wall is +15, and 1 Bone Prison is +15, for a total of 180.Īssuming I’m wrong about your gear, and you actually put 11 skill points into bone wall and prison, I don’t know what to tell you, that wouldn’t make sense. Second, you said that bone wall and prison are “at” 11? Like you put 11 hard skill points into both? Or you are wearing gear with +skills to get them to 11?Ī skill only receives synergy bonus for hard points into the synergy, not from any added skill points from gear (Druid summoning tree is an exception).
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